
3D Generalist
Animation S2KS Brand
For this project, our goal was to create a streetwear clothing brand associated with the theme of space and infinity. We therefore wanted to visually transcribe our ideas through a minimalist and symbolic design to captivate young people.
CLIENT
High School Le Paraclet
DATE
June 2025 - 4 days
Field
3D Generalist
Scope of work
Realistic render
Compositing

3D Generalist
Animation S2KS Brand
For this project, our goal was to create a streetwear clothing brand associated with the theme of space and infinity. We therefore wanted to visually transcribe our ideas through a minimalist and symbolic design to captivate young people.
CLIENT
High School Le Paraclet
DATE
June 2025 - 4 days
Field
3D Generalist
Scope of work
Realistic render
Compositing

3D Generalist
Animation S2KS Brand
For this project, our goal was to create a streetwear clothing brand associated with the theme of space and infinity. We therefore wanted to visually transcribe our ideas through a minimalist and symbolic design to captivate young people.
CLIENT
High School Le Paraclet
DATE
June 2025 - 4 days
Field
3D Generalist
Scope of work
Realistic render
Compositing


PROCESS
In a group of two, I took charge of the entire 3D workflow: from modeling to animation, including texturing, lighting, and rendering. To ensure that my work was aligned with our vision, I began by searching for visual references adapted to our idea and storyboard. My part of the project was completed using Blender for the 3D creation and After Effects for the final compositing. The final render was an immersive and high-quality render. The difficulty was to to embed our brand’s logos onto the clothing.


PROCESS
In a group of two, I took charge of the entire 3D workflow: from modeling to animation, including texturing, lighting, and rendering. To ensure that my work was aligned with our vision, I began by searching for visual references adapted to our idea and storyboard. My part of the project was completed using Blender for the 3D creation and After Effects for the final compositing. The final render was an immersive and high-quality render. The difficulty was to to embed our brand’s logos onto the clothing.


PROCESS
In a group of two, I took charge of the entire 3D workflow: from modeling to animation, including texturing, lighting, and rendering. To ensure that my work was aligned with our vision, I began by searching for visual references adapted to our idea and storyboard. My part of the project was completed using Blender for the 3D creation and After Effects for the final compositing. The final render was an immersive and high-quality render. The difficulty was to to embed our brand’s logos onto the clothing.




FINAL RENDER
Even if the results were satisfactory, I can still see improvements, especially in lighting, texturing, and clothing animation. It also allowed me to combine creativity and innovation.




FINAL RENDER
Even if the results were satisfactory, I can still see improvements, especially in lighting, texturing, and clothing animation. It also allowed me to combine creativity and innovation.











