3D Generalist

Pokeball Animation

For this personal project, my goal was to create a realistic Pokéball animation for a short video format posted on my social medias. I began by searching for visual references to refine the idea I had in my mind.

CLIENT

Personal Project

DATE

April 2O25 - 4 days

Field

3D Generalist

Scope of work

Realistic render

Compositing

3D Generalist

Pokeball Animation

For this personal project, my goal was to create a realistic Pokéball animation for a short video format posted on my social medias. I began by searching for visual references to refine the idea I had in my mind.

CLIENT

Personal Project

DATE

April 2O25 - 4 days

Field

3D Generalist

Scope of work

Realistic render

Compositing

3D Generalist

Pokeball Animation

For this personal project, my goal was to create a realistic Pokéball animation for a short video format posted on my social medias. I began by searching for visual references to refine the idea I had in my mind.

CLIENT

Personal Project

DATE

April 2O25 - 4 days

Field

3D Generalist

Scope of work

Realistic render

Compositing

PROCESS

After that, I made the entire 3D workflow myself, including modeling, texturing, lighting, and rendering. This project was completed using Blender for the 3D creation and Photoshop for the final compositing. The difficulty was to create the “luxury Pokéball” model to be completely faithful to the original one.

PROCESS

After that, I made the entire 3D workflow myself, including modeling, texturing, lighting, and rendering. This project was completed using Blender for the 3D creation and Photoshop for the final compositing. The difficulty was to create the “luxury Pokéball” model to be completely faithful to the original one.

PROCESS

After that, I made the entire 3D workflow myself, including modeling, texturing, lighting, and rendering. This project was completed using Blender for the 3D creation and Photoshop for the final compositing. The difficulty was to create the “luxury Pokéball” model to be completely faithful to the original one.

FINAL RENDER

This project allowed me to strengthen my overall skills in Blender and learn how to use the particle system. I can still see upgrades, especially in the topology of my mesh and the realism of the grass

FINAL RENDER

This project allowed me to strengthen my overall skills in Blender and learn how to use the particle system. I can still see upgrades, especially in the topology of my mesh and the realism of the grass

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