
3D Generalist
Pokeball Animation
For this personal project, my goal was to create a realistic Pokéball animation for a short video format posted on my social medias. I began by searching for visual references to refine the idea I had in my mind.
CLIENT
Personal Project
DATE
April 2O25 - 4 days
Field
3D Generalist
Scope of work
Realistic render
Compositing

3D Generalist
Pokeball Animation
For this personal project, my goal was to create a realistic Pokéball animation for a short video format posted on my social medias. I began by searching for visual references to refine the idea I had in my mind.
CLIENT
Personal Project
DATE
April 2O25 - 4 days
Field
3D Generalist
Scope of work
Realistic render
Compositing

3D Generalist
Pokeball Animation
For this personal project, my goal was to create a realistic Pokéball animation for a short video format posted on my social medias. I began by searching for visual references to refine the idea I had in my mind.
CLIENT
Personal Project
DATE
April 2O25 - 4 days
Field
3D Generalist
Scope of work
Realistic render
Compositing


PROCESS
After that, I made the entire 3D workflow myself, including modeling, texturing, lighting, and rendering. This project was completed using Blender for the 3D creation and Photoshop for the final compositing. The difficulty was to create the “luxury Pokéball” model to be completely faithful to the original one.


PROCESS
After that, I made the entire 3D workflow myself, including modeling, texturing, lighting, and rendering. This project was completed using Blender for the 3D creation and Photoshop for the final compositing. The difficulty was to create the “luxury Pokéball” model to be completely faithful to the original one.


PROCESS
After that, I made the entire 3D workflow myself, including modeling, texturing, lighting, and rendering. This project was completed using Blender for the 3D creation and Photoshop for the final compositing. The difficulty was to create the “luxury Pokéball” model to be completely faithful to the original one.




FINAL RENDER
This project allowed me to strengthen my overall skills in Blender and learn how to use the particle system. I can still see upgrades, especially in the topology of my mesh and the realism of the grass




FINAL RENDER
This project allowed me to strengthen my overall skills in Blender and learn how to use the particle system. I can still see upgrades, especially in the topology of my mesh and the realism of the grass











